It was 20 months ago, at MODXpo in Munich, that we first announced Commerce. Since then we’ve made 847 code commits and published 22 alpha releases. So, as you can imagine, we’re extremely happy to announce that the Commerce beta has arrived.
Commerce has come a long way since the first alpha release, with dozens of new features and plenty of improvements/bug fixes.
What does beta mean?
During the Commerce alpha, we were actively discouraging production use. This was largely because of planned breaking changes and some critical features still missing.
Now that we’re in beta, we are trying to avoid breaking changes as much as possible. While Commerce is not yet complete, it is now considered safe to use in production.
Throughout the beta period, we’ll continue to add features, make improvements, and fix bugs.
Do I need an invite to use the Commerce beta?
Yes, for the time being. We’re sending out invites to those that signed up for early access. We’ll be sending out invites at a much faster pace so everyone that signed up for early access can expect an invitation in the next 1-2 months.
Do you have a project coming up that you’d like to use Commerce for? Just send us an email and we’ll add you to the top of the invite list so you can get started right away.
Once everyone on the early access list has been invited and we’re satisfied with the status of the project, we’ll move to a public beta where invites will be no longer required.
What features are still planned for version 1.0?
We've updated the roadmap with the planned features. For example we're planning a single page checkout, enhancing the back-end navigation, invoice support, sale prices, user(group) discounts, more payment gateways, and more.
There are plans beyond 1.0, as well. We've already mapped out a number of features for version 1.1-1.3, and will publish that roadmap when 1.0 comes out. This includes features like bulk pricing, refunds, subscriptions, and a better status workflow editor.